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WebFeb 24, 2024 · I made a bare-bones map and named it Town03, with only a road, landscape and a few player start points. Now I want to build the binaries so that I can run the … WebSpecify the scene from the project that you want to package into an executable. In the List of maps to include in a packaged build option, click the Adds Element button . Specify the path to the scene that you want to include in the executable. By default, the Unreal Editor saves maps to the /Game/Maps folder. WebOct 1, 2024 · ModuleListeners.Add (MakeShareable ( new MenuTool)); Now if you build the project, you should see your menu item in the menu. And if you click on it, it will print "clicked MenuCommand1". By now you have a basic framework for tools, You can run anything you want based on a menu click. triangle bit screwdriver